Sunday, January 29, 2017

Amazing Math Race

Try this activity with your students!  They will love it!



Teacher Directions:
  • Print out the problems on the next page and cut them apart. You will need a copy of each problem for each group in the amazing race.
  • Place all of the problems of one kind in one of the big orange mailing envelopes. For example, all of the copies of solve by graphing would be placed into one envelope. You will have five total envelopes.
Solve by Graphing
y = -x + 5
y = -5x - 3
  • Type clues to lead to each problem. My example clues are located on page three. Make about 6 copies of your clue sheet and cut them apart. Line them up vertically on your desk. Give each group a different clue (you might have to repeat). I lined them up like they are on the sheet prior to cutting. Once they return a clue, give them the next one down the column on your desk. For example, if a group begins with the superintendent clue, they would receive the harry potter group next.
  • Tape each orange envelope at a location that matches one of your five clues.
  • I had students race with an individual whiteboard which has a graph on the back. If you don’t have these, they could use paper and graph paper.

Student Directions

  • Get a clue from your teacher. Decipher your clue and go to that location. Once at the location, take one problem out of the envelope for your group.
  • Everyone in your groups needs to solve the problem.
  • Return to your classroom to show your teacher your solution.
  • Repeat the previous three directions until your group finishes the amazing race.

Saturday, January 28, 2017

Musical Bumps - A student creation

I gave students the task of creating a game for us to play to review before final exams. They created some great games. One is listed below:

Musical Bumps


Rules: Everybody is standing in a big ol’ circle. Walk around a circle of chairs.
musical chairs.JPG

When the music stops, stay standing and solve the math problem on the board. When you are done solving, sit down in one chair around the circle. NO CHANGING YOUR ANSWER ONCE YOU SIT. If you get the problem wrong or you are the last person to sit in the circle, you’re out. Last person standing in the game wins.

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Thursday, January 26, 2017

How well do you really know your teachers?

Teacher Directions:

  • Find a fun fact about your coworkers - I found that mine had met famous movie stars, been in a commercial, eaten an MRE with Alex Trebek. 
  • Type all of these clues in a document, print and cut them apart. (I made three copies as students will receiving and bringing them back at different rates). I had enough different clues for all the groups in my room (students are sitting in groups of 3-4). 
  • Type a problem for each clue. 
  • Hang a problem by each teacher's door. 
  • Give each student group a different clue. 

Student Directions:

  • Pick up a whiteboard, marker and eraser. You could have them use paper if you don't have these. 
  • Get one clue from your teacher. 
  • Decipher the clue and go to that teacher's door. Solve the problem, return to class and show the solution to your teacher. 
  • Repeat steps 2 and 3 until you have solved all problems. 
Note, if students return with the wrong problem solved, I will give them credit for the problem when they reach it again but they will have to find the correct teacher to receive their next clue. 

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